Hello,
I'm Patric Strehlow

Scripter / Game Design / 3D ArtistAspiring technical artist


Unity Projects


Procedural Generator Plugin

Solo DeveloperMy Role: ScripterDescription: A Procedural Terrain Generation Plugin made entirely in Unity.Production: Started in 2024 and still in development


Dystocean

Team Size: 4My Role: Scripter, VFX ArtistDescription: A Roguelite about a genetically modified Jellyfish with the role of exploring the depths of the ocean and collecting data.Production: Started in 2023, development time was ~4 weeks and is finished as a school project


Project Cistron

Team Size: 11My Role: 3D Artist, VFX Artist, Game DesignDescription: Project Cistron is about a girl and a robot trapped in a laboratory, after an earthquake cut their electricity.Production: Started in 2023, development time was ~4 weeks and is finished as a school project


3D Models


Patric Strehlow2nd June, 2003 in Germany, Schwerin[email protected]

Education
Designschule Schwerin (Game Design)
Languages
German (Native)
English (Fluent)
Tools
Unity, Blender, Substance painter, ZBrush, Photoshop,
After Effects
Hard Skills
C#, Hard surface, Sculpting
Soft Skills
Problem solving, Critical Thinking, Adaptability, Teamwork